Sigma Project Number : 1
Game Name : Sigma : Summerfield / Run
Reference Game : Cookie Run
Start Date : 2020-12-11
==========
[Using Asset]
==========
2020-12-29
- Fix floor map's crack
- Test Shader moving
Decide to use not or not to use(Not to use, because hard to handle it)
- Hide wall zombies when 2D point
- Hide wall zombies when 2D point
Use Alpha Animation(Can't, Material doesn't have color, and I don't want change shakder by code)
- Make Delay Scene when Camera Change
- Make Delay UI like 3, 2, 1
- Apply it, when Progress reached
- Make Boss stage 1st
- Set boss stage every 5 floors
- Select Character Move backward animation
==========
Testing APK : Test Version 0.2 | Risnworlds on Patreon
'_Create' 카테고리의 다른 글
Project S1 // Dev Diary #10 : Version 0.5 (0) | 2021.01.10 |
---|---|
Project S1 // Dev Diary #9 : Version 0.4 (0) | 2021.01.06 |
Project S1 // Dev Diary #7 : Version 0.3 (0) | 2020.12.30 |
Project S1 // Dev Diary #6 : Version 0.3 (0) | 2020.12.29 |
Project S1 // Dev Diary #5 : Version 0.2 (0) | 2020.12.28 |