블로그 이미지

RIsN

,
  • 사용 이유
    • Scene에 Asset으로 불러온 아주 많은 3D Object가 있는데, 그것들이 전부 메시 컬라이더를 갖고 있었기 때문에, 그걸 한꺼번에 제거하고 싶었음
    • 응용해서 Box Collider 등 다른 것도 전부 제거
#if UNITY_EDITOR
using UnityEngine;
using UnityEditor;

public class RemoveMeshCollidersEditor : MonoBehaviour
{
    [MenuItem("Tools/Remove All Mesh Colliders")]
    public static void RemoveAllMeshColliders()
    {
        // Scene에 있는 모든 MeshCollider 컴포넌트를 찾습니다.
        MeshCollider[] meshColliders = FindObjectsOfType<MeshCollider>();

        // 각 MeshCollider를 순회하면서 제거합니다.
        foreach (MeshCollider collider in meshColliders)
        {
            DestroyImmediate(collider);
        }

        // 변동 사항을 저장합니다.
        UnityEditor.SceneManagement.EditorSceneManager.MarkSceneDirty(UnityEngine.SceneManagement.SceneManager.GetActiveScene());
    }
}
#endif
블로그 이미지

RIsN

,
  1. 중국어 폰트(ttf 등) 찾기
  2. 일본어 폰트 변환

7000汉字+符号+英文字符集.txt
0.02MB

 

 

더보기

`~!@#$%^&*()_+-=,./;'[]\<>?:"{}|·!¥……()——,。、;‘’【】、《》?:“”ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789`~!@#$%^&*()_+-=,./;'[]\<>?:"{}|·!¥……()——,。、;‘’【】、《》?:“”ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789〔〕一丨丿丶乛一乙二十丁厂七卜八人入儿九匕几了乃刀力又乜三干亍于亏士土工才下寸丈大兀与万弋上小口山巾千乞川亿彳个么久勺丸夕凡及广亡门丫义之尸已巳弓己卫孑子孓也女飞刃习叉马乡幺丰王井开亓夫天元无韦云专丐扎廿艺木五支厅卅不仄太犬区历友歹尤匹厄车巨牙屯戈比互切瓦止少曰日中贝内水冈见手午牛毛气壬升夭长仁仃什片仆仉化仇币仂仍仅斤爪反兮刈介父爻从仑今凶分乏公仓月氏勿风欠丹匀乌勾殳凤卞六文亢方闩火为斗忆计订户讣认讥冗心尹尺夬引丑爿巴孔队办以允邓予劝双书毋幻玉刊末未示击邗戋打巧正扑卉扒邛功扔去甘世艾艽古节艿本术札可叵匝丙左厉丕石右布夯龙戊平灭轧东匜劢卡北占凸卢业旧帅归目旦且叮叶甲申号电田由卟叭只央史叱叽兄叼叩叫叻叨另叹冉皿凹囚四生失矢氕乍禾仨仕丘付仗代仙仟仡仫伋们仪白仔他仞斥卮瓜乎丛令用甩印氐乐尔句匆犰册卯犯外处冬鸟务刍包饥主市庀邝立冯邙玄闪兰半汀汁汇头汈汉忉宁穴宄它讦讧讨写让礼讪讫训必议讯记永司尻尼民弗弘阢出阡辽奶奴尕加召皮边孕发圣对弁台矛纠驭母幼丝匡耒邦玎玑式迂刑邢戎动圩圬圭扛寺吉扣扦圪考托圳老圾巩执扩圹扪扫圯圮地扬场耳芋芏共芊芍芨芄芒亚芝芎芑芗朽朴机权过亘臣吏再协西压厌厍戌在百有存而页匠夸夺夼灰达戍尥列死成夹夷轨邪尧划迈毕至此乩贞师尘尖劣光当吁早吐吓旯曳虫曲团同吕吊吃因吸吗吆屿屹岌帆岁回岂屺则刚网肉凼囝囡钆钇年朱缶氘氖牝先丢廷舌竹迁乔迄伟传乒乓休伍伎伏伛优臼伢伐仳延佤仲仵件任伤  伥价伦份伧华仰伉仿伙伪伫自伊血向囟似后行甪舟全会杀合兆企汆氽众爷伞创刖肌肋朵杂夙危旬旭旮旨负犴刎犷匈犸舛各名多凫争邬色饧冱壮冲妆冰庄庆亦刘齐交次衣产决亥邡充妄闭问闯羊并关米灯州汗污江汕汔汲汐汛汜池汝汤汊忖忏忙兴宇守宅字安讲讳讴军讵讶祁讷许讹论讼农讽设访诀聿寻那艮厾迅尽导异弛阱阮孙阵阳收阪阶阴防丞奸如妁妇妃好她妈戏羽观牟欢买纡红纣驮纤纥驯纨约级纩纪驰纫巡佘寿玕\弄玙麦玖玚玛形进戒吞远违韧运扶抚坛抟技坏抔抠坜扰扼拒找批扯址走抄汞坝贡攻赤圻折抓扳坂抡扮抢扺孝坎坍均坞抑抛投抃\坟坑抗坊抖护壳志块抉扭声把报拟抒却劫毐芙芫芜苇邯芸芾芰苈苊苣芽芷芮苋芼苌花芹芥苁芩芬苍芪芴芡芟苄芳严苎芦芯劳克芭苏苡杆杜杠材村杖杌杏杉巫杓极杧杞李杨杈求忑孛甫匣更束吾豆两邴酉丽医辰励邳否还矶奁豕尬歼来忒连欤轩轪轫迓邶忐芈步卤卣邺坚肖旰旱盯呈时吴呋助县里呓呆吱吠呔呕园呖呃旷围呀吨旸吡町足虬邮男困吵串呙呐呗员听吟吩呛吻吹呜吭吣吲吼邑吧囤别吮岍帏岐岖岈岗岘帐岑岚兕财囵囫钉针钊钋钌迕氙氚牡告我乱利秃秀私岙每佞兵邱估体何佐伾佑攸但伸佃佚作伯伶佣低你佝佟住位伴佗身皂伺佛伽囱近彻役彷返佘余希佥坐谷孚妥豸含邻坌岔肝肟肛肚肘肠邸龟甸奂免劬狂犹狈狄角删狃狁鸠条彤卵灸岛邹刨饨迎饩饪饫饬饭饮系言冻状亩况亨庑床庋库庇疔疖疗吝应冷这庐序辛肓弃冶忘闰闱闲闳间闵闶闷羌判兑灶灿灼炀弟沣汪沅沄沐沛沔汰沤沥沌沘沏沚沙汩汨汭汽沃沂沦汹汾泛沧沨沟没汴汶沆沩沪沈沉沁泐怃忮怀怄忧忡忤忾怅忻忪怆忭忱快忸完宋宏牢究穷灾良证诂诃启评补初社祀祃诅识诈诉罕诊诋诌词诎诏诐译诒君灵即层屁屃尿尾迟局改张忌际陆阿孜陇陈阽阻阼附坠陀陂陉妍妩妓妪妣妙妊妖妗姊妨妫妒妞姒妤努邵劭忍刭劲甬邰矣鸡纬纭驱纯纰纱纲纳纴纵驳纶纷纸纹纺纻驴纽纾奉玩玮环玡武青责现玫玠玢玥表玦甙盂忝规匦抹卦邽坩坷坯拓垅拢拔抨坪拣拤拈坫垆坦担坤押抻抽拐拃拖拊者拍顶坼拆拎拥抵坻拘势抱拄垃拉拦幸拌拧坨坭抿拂拙招坡披拨择拚抬拇坳拗耵其耶取茉苷苦苯昔苛苤若茂茏苹苫苴苜苗英苒苘茌苻苓茚苟茆茑苑苞范茓茔茕直苠茀茁茄苕茎苔茅枉林枝杯枢枥柜枇杪杳枘枧杵枚枨析板枞松枪枫构杭枋杰述枕杻杷杼丧或画卧事刺枣雨卖矸郁矻矾矽矿砀码厕奈刳奔奇奄奋态瓯欧殴垄殁郏妻轰顷转轭斩轮软到郅鸢非叔歧肯齿些卓虎虏肾贤尚盱旺具昊昙果味杲昃昆国哎咕昌呵咂畅呸昕明易咙昀昂旻昉炅咔畀虮迪典固忠咀呷呻黾咒咋咐呱呼呤咚鸣咆咛咏呢咄呶咖呦咝岵岢岸岩帖罗岿岬岫帜帙帕岭岣峁刿峂迥岷剀凯帔峄沓败账贩贬购贮囹图罔钍钎钏钐钓钒钔钕钗邾制知迭氛迮垂牦牧物乖刮秆和季委竺秉迤佳侍佶岳佬佴供使侑佰侉例侠臾侥版侄岱侦侣侗侃侧侏凭侨侩佻佾佩货侈侪佼依佯侬帛卑的迫阜侔质欣郈征徂往爬彼径所舍金刽郐刹命肴郄斧怂爸采籴觅受乳贪念贫忿瓮戗肼肤朊肺肢肽肱肫肿肭胀朋肷股肮肪肥服胁周剁昏迩郇鱼兔狉狙狎狐忽弥狗狍狞狒咎备炙枭饯饰饱饲饳饴冽变京享冼庞店夜庙府底庖疟疠疝疙疚疡剂卒郊兖庚废净妾盲放刻於劾育氓闸闹郑券卷单炜炬炖炒炝炊炕炎炉炔沫浅法泔泄沽沭河泷沾泸沮泪油泱泅泗泊泠泜泺泃沿泖泡注泣泫泮泞沱泻泌泳泥泯沸泓沼波泼泽泾治怔怯怙怵怖怦怛怏性怍怕怜怩怫怊怿怪怡学宝宗定宕宠宜审宙官空帘穸穹宛实宓诓诔试郎诖诗诘戾肩房诙戽诚郓衬衫衩祆祎祉视祈诛诜话诞诟诠诡询诣诤该详诧诨诩建肃隶录帚屉居届刷鸤\屈弧弥弦承孟陋戕陌孤孢陕亟降函陔限卺妹姑姐妲妯姓姗妮始帑弩孥驽姆虱迦迢驾叁参迨艰线绀绁绂练驵组绅细驶织驷驸驹终绉驺驻绊驼绋绌绍驿绎经骀贯甾砉耔契贰奏春帮珏珐珂珑玷玳珀顸珍玲珊珉珈玻毒型韨拭挂封持拮拷拱垭挝垣项垮挎垯挞城挟挠垤政赴赵赳贲垱挡拽垌哉垲挺括挢埏郝垍垧垢拴拾挑垛指垫挣挤垓垟拼垞挖按挥挦挪垠拯拶某甚荆茸革茜茬荐荙巷荚荑贳荛荜茈带草茧茼莒茵茴茱莛荞茯荏荇荃荟茶荀茗荠茭茨荒垩茳茫荡荣荤荥荦荧荨茛故荩胡荪荫茹荔南荬荭药柰标栈柑枯栉柯柄柘栊柩枰栋栌相查柙枵柚枳柞柏柝栀柃柢栎枸栅柳柱柿栏柈柠柁枷柽树勃剌郚剅要酊郦柬咸威歪甭研砖厘砗厚砑砘砒砌砂泵砚斫砭砜砍面耐耍奎耷牵鸥虺残殂殃殇殄殆轱轲轳轴轵轶轷轸栎轺轻鸦虿皆毖韭背战觇点虐临览竖尜省削尝哐昧眄眍盹是郢眇眊盼眨昽眈哇咭哄哑显冒映禺哂星昨咴曷昴咧昱昵咦哓昭哔畎畏毗趴呲胄胃贵畋畈界虹虾虼虻蚁思蚂盅咣虽品咽骂哕剐郧勋咻哗囿咱咿响哌哙哈哚咯哆咬咳咩咪咤哝哪哏哞哟峙炭峡峣罘帧罚峒峤峋峥峧帡贱贴贶贻骨幽钘钙钚钛钝钞钟钡钠钢钣钤钥钦钧钨钩钪钫钬钭钮钯御缸拜看矩矧毡氡氟氢牯怎郜牲选适秕秒香种秭秋科重复竽竿笈笃俦段俨俅便俩俪叟垡贷牮顺修俏俣俚保俜促俄俐侮俭俗俘信皇泉皈鬼侵禹侯追俑俟俊盾逅待徊徇徉衍律很须舢舣叙俞弇郗剑逃俎郤爰郛食瓴盆胚胧胨胩胪胆胛胂胜胙胍胗胝朐胞胖脉胫胎鸨葡勉狨狭狮独狯狰狡飐飑狩狱狠狲訇訄逄昝贸怨急饵饶蚀饷饸饹饺饻胤饼峦弯孪娈将奖哀亭亮庤度弈奕迹庭庥疬疣疥疭疮疯疫疢疤庠咨姿亲竑音彦飒帝施闺闻闼闽闾闿阀阁阂差养美羑姜迸叛送类籼迷籽娄前酋首逆兹总炳炻炼炟炽炯炸烀烁炮炷炫烂烃剃洼洁洱洪洹洒洧洌浃柒浇泚浈浉浊洞洇洄测洙洗活洑涎洎洫派浍洽洮染洵洚洺洛浏济洨浐洋洴洣洲浑浒浓津浔浕洳恸恃恒恹恢恍恫恺恻恬恤恰恂恪恼恽恨举觉宣宦宥宬室宫宪突穿窀窃客诫冠诬语扁扃袆衲衽袄衿袂祛祜祓祖神祝祚诮祗祢祠误诰诱诲诳鸩说昶诵郡垦退既屋昼咫屏屎弭费陡逊牁眉胥孩陛陟陧陨除险院娃姞姥娅姨娆姻姝娇姚姽姣姘姹娜怒架贺盈怼羿勇炱怠癸蚤柔矜垒绑绒结绔骁绕骄骅绗绘给绚彖绛络骆绝绞骇统骈耕耘耖耗耙艳挈恝泰秦珥珙顼珰珠珽珩珧珣珞琤班珲敖素匿蚕顽盏匪恚捞栽捕埔埂捂振载赶起盐捎捍埕捏埘埋捉捆捐埚埙损袁挹捌都哲逝耆耄捡挫捋埒换挽贽挚热恐捣垸壶捃捅盍埃挨耻耿耽聂莰茝荸莆恭莽莱莲莳莫莴莪莉莠莓荷莜莅荼莶莩荽获莸荻莘晋恶莎莞莹茛莺真莙鸪莼框梆桂桔栲栳郴桓栖桡桎桢桄档桐桤株梃栝桥桕桦桁栓桧桃桅栒格桩校核样栟桉根栩逑索逋彧哥速鬲豇逗栗贾酐酎酌配酏逦翅辱唇厝孬夏砝砹砸砺砰砧砷砟砼砥砾砣础破硁恧  原套剞逐砻烈殊殉顾轼轾轿辀辁辂较鸫顿趸毙致剕龀柴桌鸬虔虑监紧逍党眬唛逞晒晟眩眠晓眙唝哧哳哮唠鸭晃哺哽唔晔晌晁剔晏晖晕鸮趵趿畛蚌蚨蚜蚍蚋蚬畔蚝蚧蚣蚊蝌蚓哨唢哩圃哭圄哦唣唏恩盎唑鸯唤唁哼唧啊唉唆帱崂崃罡罢罟峭峨峪峰圆觊峻贼贿赂赃赅赆钰钱钲钳钴钵钷钹钺钻钼钽钾钿铀铁铂铃铄铅铆铈铉铊铋铌铍铎眚缺氩氤氦氧氨毪特牺造乘敌舐秣秫秤租秧积盉秩称秘透笄笕笔笑笊笫笏笋笆俸倩债俵倻借偌值倚俺倾倒俳俶倬倏倘俱倡候赁恁倭倪俾倜隼隽倞俯倍倦倓倌倥臬健臭射皋躬息郫倨倔衄颀徒徕徐殷舰舨舱般航舫瓞途拿釜耸爹舀爱豺豹奚鬯衾鸰颁颂翁胯胰胱胴胭脍脎脆脂胸胳脏脐胶脑胲胼朕脒胺脓鸱玺鱽鸲逛狴狸狷猁狳猃狺逖狼卿狻逢桀鸵留袅眢鸳皱饽饿馀馁凌凇凄栾挛恋桨浆衰勍衷高亳郭席准座症疳疴病疽疸疾痄斋疹痈疼疱疰痃痂疲痉脊效离衮紊唐凋颃瓷资恣凉站剖竞部旁旆旄旅旃畜阃阄阅阆羞羔恙瓶桊拳敉粉料粑益兼朔郸烤烘烜烦烧烛烟烨烩烙烊剡郯烬递涛浙涝浡浦涑浯酒涞涟涉娑消涅涠浞涓涢涡浥涔浩海浜涂浠浴浮涣浼涤流润涧涕浣浪浸涨烫涩涌涘浚悖悚悟悭悄悍悝悃悒悔悯悦悌悢悛害宽宸家宵宴宾窍窅窄容窈剜宰案请朗诸诹诺读扅诼冢扇诽袜袪袒袖袗袍袢被袯祯祧祥课冥诿谀谁谂调冤谄谅谆谇谈谊剥恳展剧屑屐屙弱陵陬勐奘疍牂蚩祟陲陴陶陷陪烝姬娠娱娌娉娟娲恕娥娩娴娣娘娓婀砮哿畚通能难逡预桑剟绠骊绡骋绢绣验绤绥绦骍继绨骎骏邕鸶赊彗耜焘舂琎球琏琐理琇麸琉琅捧掭堵揶措描埴域捺掎埼掩埯捷捯排焉掉掳掴埸堌捶赦赧推堆捭埠晳掀逵授捻埝堋教堍掏掐掬鸷掠掂掖培掊接堉掷掸控捩掮探悫埭埽据掘掺掇掼职聃基聆勘聊聍娶菁菝著菱萁菥菘堇勒黄萘萋勚菲菽菖萌萜萝菌萎萸萑菂菜棻菔菟萄萏菊萃菩菼菏萍菹菠菪菅菀萤营萦乾萧菰菡萨菇械梽彬梵梦婪梗梧梾梢梏梅觋检桴桷梓梳棁梯桫棂桶梭救啬郾匮曹敕副豉票鄄酝酞酗酚厢厣戚戛硎硅硭硒硕硖硗硐硚硇硌鸸瓠匏奢盔爽厩聋龚殒殓殍盛赉匾雩雪辄辅辆堑龁颅虚彪雀堂常眶眭唪眦啧匙晡晤晨眺眵睁眯眼眸悬野圊啪啦喏喵啉勖曼晦晞晗晚冕啄啭啡畦趼趺距趾啃跃啮跄略蚶蛄蛎蛆蚰蚺蛊圉蚱蚯蛉蛀蛇蛏蚴唬累鄂唱患啰唾唯啤啥啁啕唿啐唼唷啴啖啵啶啷唳啸啜帻崖崎崦崭逻帼崮崔帷崟崤崩崞崇崆崛赇赈婴赊圈铐铑铒铕铗铘铙铚铛铜铝铞铟铠铡铢铣铤铥铧铨铩铪铫铭铬铮铯铰铱铲铳铴铵银铷矫氪牾甜鸹秸梨犁稆秽移秾逶笺筇笨笸笼笪笛笙笮符笱笠笥第笳笤笾笞敏偾做鸺偃偕袋悠偿偶偈偎偲傀偷您偬售停偻偏躯皑兜皎假衅鸻徘徙倘得衔舸舻舳盘舴舶船鸼舷舵斜龛盒鸽瓻敛悉欲彩领翎脚脖脯豚脶脸脞脬脱脘脲朘匐鱾象够逸猜猪猎猫猗凰猖猡猊猞猄猝斛觖猕猛馗祭馃馄馅馆凑减鸾毫孰烹庶庹麻庵庼庾庳痔痍疵痊痒痕廊康庸鹿盗章竟翊商旌族旎旋望袤率阇阈阉阊阋阌阍阎阏阐着羚羝羟盖眷粝粘粗粕粒断剪兽敝焐焊烯焓焕烽焖烷烺焌清渍添渚鸿淇淋淅淞渎涯淹涿渠渐淑淖挲淌淏混淠涸渑淮淦淆渊淫淝渔淘淳液淬涪淤淡淙淀涫深渌涮涵婆梁渗淄情惬悻惜惭悱悼惝惧惕惘悸惟惆惚惊惇惦悴惮惋惨惯寇寅寄寂逭宿窒窑窕密谋谌谍谎谏扈皲谐谑裆袱袼裈裉祷祸祲谒谓谔谕谖谗谙谚谛谜谝逮逯敢尉屠艴弹隋堕郿随蛋隅隈粜隍隗隆隐婧婊婞婳婕娼婢婚婵婶婉胬袈颇颈翌恿欸绩绪绫骐续骑绮绯绰骒绲绳骓维绵绶绷绸绹绺绻综绽绾绿骖缀缁巢耠琫琵琴琶琪瑛琳琦琢琥琨靓琼斑琰琮琯琬琛琚辇替鼋揳揍款堪堞搽塔搭塃揸堰揠堙揩越趄趁趋超揽提堤揖博揾颉揭喜彭揣塄揿插揪搜煮堠耋揄援搀蛰蛩絷塆裁揞搁搓搂搅揎壹握摒揆搔揉掾葜聒斯期欺联葑葚葫靰靸散葳惹蒇葬蒈募葺葛蒉葸萼蓇萩董葆葩葡敬葱蒋葶蒂蒌葓蒎落萱葖韩戟朝葭辜葵棒楮棱棋椰植森棼焚椟椅椒棹棵棍椤棰椎棉椑鹀赍棚椋椁棬棕棺榔楗棣椐椭鹁惠惑逼覃粟棘酣酤酢酥酡酦鹂觌厨厦硬硝硪硷确硫雁厥殖裂雄殚殛颊雳雯辊辋  椠暂辌辍辎雅翘辈斐悲紫凿黹辉敞棠牚赏掌晴睐暑最晰量睑睇鼎睃喷戢喋嗒喃喳晶喇遇喊喱喹遏晷晾景喈畴践跖跋跌跗跞跚跑跎跏跛跆遗蛙蛱蛲蛭蛳蛐蛔蛛蜓蛞蜒蛤蛴蛟蛘蛑畯喁喝鹃喂喟斝喘啾嗖喤喉喻喑啼嗟喽嗞喧喀喔喙嵌嵘嵖幅崴遄詈帽嵎崽嵚嵬嵛翙嵯嵝嵫幄嵋赋赌赎赐赑赔黑〔丿〕铸铹铺铻铼铽链铿销锁锃锄锂锅锆锇锈锉锊锋锌锎锏锐锑锒锓锔锕甥掣掰短智矬氰毳毯氮毽氯犊犄犋鹄犍鹅颋剩嵇稍程稀黍桴税稂筐等筘筑策筚筛筜筒筅筏筵筌答筋筝傣傲傅傈舄牍牌傥堡集焦傍傧储遑皓皖粤奥傩遁街惩御徨循舾艇舒畲弑逾颌翕釉番释鹆禽舜貂腈腊腌腓腆腴脾腋腑腙腚腔腕腱腒鱿鲀鲁鲂鲃颍猢猹猩猥猬猾猴飓觞觚猸猱惫飧然馇馈馉馊馋亵装蛮脔就敦裒庾斌痣痨痦痘痞痢痤痪痫痧痛鄌赓竦童瓿竣啻颏鹇阑阒阔阕善翔羡普粪粞尊奠遒道遂孳曾焯焜焰焙焱鹈湛港渫滞湖湘渣渤湮湎湝湨湜渺湿温渴渭溃湍溅滑湃湫溲湟溆渝湲湾渡游溠溇湔滋湉渲溉渥湄滁愤慌惰愠惺愦愕惴愣愀愎惶愧愉愔慨喾割寒富寓窜窝窖窗窘寐谟扉遍雇扊裢裎裣裕裤裥裙祾祺祼谠禅禄幂谡谢谣谤谥谦谧塈遐犀属屡孱弼强粥巽疏隔骘隙隘媒媪絮嫂媛婷媚婿巯毵翚登皴婺骛缂缃缄缅彘缆缇缈缉缌缎缏缑缒缓缔缕骗编缗骙骚缘飨耢瑟瑚鹉瑁瑞瑰瑀瑜瑗瑄瑕遨骜瑙遘韫魂髡肆摄摸填搏塥塬鄢趔趑摅塌摁鼓摆赪携塮蜇搋搬摇搞搪塘搒搐搛搠摈彀毂搌搦摊搡聘蓁戡斟蒜蓍鄞勤靴靳靶鹊蓐蓝墓幕蓦鹋蒽蓓蓖蓊蒯蓟蓬蓑蒿蒺蓠蒟蒡蓄蒹蒴蒲蒗蓉蒙蓂蓥颐蒸献蓣楔椿楠禁楂楚楝楷榄想楫榀楞楸椴槐槌楯榆榇榈槎楼榉楦概楣楹椽裘赖剽甄酮酰酯酪酩酬蜃感碛碍碘碓碑硼碉碎碚碰碇碗碌碜鹌尴雷零雾雹辏辐辑辒输督频龃龄龅龆觜訾粲虞鉴睛睹睦瞄睚嗪睫韪嗷嗉睡睨睢雎睥睬嘟嗜嗑嗫嗬嗔鄙嗦嗝愚戥嗄暖盟煦歇暗暅暄暇照遢暌畸跬跨跶跷跸跣跹跳跺跪路跻跤跟遣蛸蜈蜎蜗蛾蜊蜍蜉蜂蜣蜕畹蛹嗣嗯嗅嗥嗲嗳嗡嗌嗍嗨嗤嗵嗓署置罨罪罩蜀幌嵊嵩嵴骰锖锗错锘锚锛锜锝锞锟锡锢锣锤锥锦锧锨锪锫锩锬锭键锯锰锱矮雉氲犏辞歃稞稚稗稔稠颓愁筹筠筢筮筻筲筼筱签简筷毁舅鼠牒煲催傻像躲鹎魁敫僇衙微徭愆艄觎毹愈遥貊貅貉颔腻腠腩腰腼腽腥腮腭腹腺腧鹏塍媵腾腿詹鲅鲆鲇鲈鲉鲊稣鲋鲌鲍鲏鲐肄猿颖鹐飔飕觥触解遛煞雏馌馍馏馐酱鹑禀亶廒瘃痱痹痼廓痴痿瘐瘁瘅痰瘆廉鄘麂裔靖新鄣歆韵意旒雍阖阗阘阙羧豢誊粳粮数煎猷塑慈煤煳煜煨煅煌煊煸煺滟溱溘滠满漭漠滢滇溥溧溽源滤滥裟溻溷溦滗滫溴滏滔溪滃溜滦漓滚溏滂溢溯滨溶滓溟滘溺滍粱滩滪愫慑慎慥慊誉鲎塞骞寞窥窦窠窣窟寝谨裱褂褚裸裼裨裾裰禊福谩谪谫谬群殿辟障媾嫫媳媲嫒嫉嫌嫁嫔媸叠缙缜缚缛辔缝骝缟缠缡缢缣缤骟剿耥璈静碧瑶璃瑭瑢獒赘熬觏慝嫠韬髦墈墙摽墟墁撂摞嘉摧撄赫截翥踅誓銎摭墉境摘墒摔撇榖撖摺綦聚蔫蔷靺靼鞅靽鞁靿蔌慕暮摹蔓蔑薨蔸蓰蔹蔡蔗蔟蔺戬蔽蕖蔻蓿蔼斡熙蔚鹕兢嘏蓼榛榧模槚槛榻榫槜榭槔榴槁榜槟榨榕槠榷榍歌遭僰酵酽酾酲酷酶酴酹酿酸厮碶\碡碟碴碱碣碳碲磋磁碹碥愿劂臧豨殡需霆霁辕辖辗蜚裴翡雌龇龈睿裳颗夥瞅瞍睽墅嘞嘈嗽嘌嘁嘎暧暝踌踉跽踊蜻蜞蜡蜥蜮蜾蝈蜴蝇蜘蜱蜩蜷蝉蜿螂蜢嘘嘡鹗嘣嘤嘚嘛嘀嗾嘧罴罱幔嶂幢赙罂赚骷骶鹘锲锴锶锷锸锹锻锽锾锵锿镀镁镂镃镄镅舞犒舔稳熏箐箦箧箍箸箨箕箬算箅箩箪箔管箜箢箫箓毓舆僖儆僳僚僭僬劁僦僮僧鼻魄魅魃魆睾艋鄱貌膜膊膈膀膑鲑鲔鲙鲚鲛鲜鲟疑獐獍飗觫雒孵夤馑馒銮裹敲豪膏塾遮麽廙腐瘩瘌瘗瘟瘦瘊瘥瘘瘙廖辣彰竭韶端旗旖膂阚鄯鲞精粼粹粽糁歉槊鹚弊熄熘熔煽熥潢潆潇漤漆漕漱漂滹漫漯漶潋潴漪漉漳滴漩漾演澉漏潍慢慷慵寨赛搴寡窬窨窭察蜜寤寥谭肇綮谮褡褙褐褓褛褊褪禚谯谰谱谲暨屣鹛隧嫣嫱嫩嫖嫦嫚嫘嫜嫡嫪鼐翟翠熊凳瞀鹜骠缥缦缧骡缨骢缩缪缫慧耦耧瑾璜璀璎璁璋璇璆奭撵髯髫撷撕撒撅撩趣趟撑撮撬赭播墦擒撸鋆墩撞撤撙增撺墀撰聩聪觐鞋鞑蕙鞒鞍蕈蕨蕤蕞蕺瞢蕉劐蕃蕲蕰蕊赜蔬蕴鼒槿横樯槽槭樗樘樱樊橡槲樟橄敷鹝豌飘醋醌醇醉醅靥魇餍磕磊磔磙磅碾磉殣慭\震霄霉霈辘龉龊觑瞌瞒题暴瞎瞑嘻嘭噎嘶噶嘲颙暹嘹影踔踝踢踏踟踬踩踮踣踯踪踺踞蝽蝶蝾蝴蝻蝠蝰蝎蝌蝮螋蝗蝓蝣蝼蝤蝙噗嘬颚嘿噍噢噙噜噌嘱噀噔颛幞幡嶓幢嶙嶝墨骺骼骸镊镆镇镈镉镋镌镍镎镏镐镑镒镓镔靠稽稷稻黎稿稼箱箴篑篁篌篓箭篇篆僵牖儇儋躺僻德徵艘磐虢鹞鹟膝膘膛滕鲠鲡鲢鲣鲥鲤鲦鲧鲩鲪鲫鲬橥獗獠觯鹠馓馔熟摩麾褒廛瘛瘼瘪瘢瘤瘠瘫齑鹡凛颜毅羯羰糊糇遴糌糍糈糅翦遵鹣憋熜熵熠潜澍澎澌潵潮潸潭潦鲨潲鋈潟澳潘潼澈澜潽潺澄潏懂憬憔懊憧憎寮窳额谳翩褥褴褫禤谴鹤谵憨熨慰劈履屦嬉勰戮蝥豫缬缭缮缯骣畿耩耨耪璞璟靛璠璘聱螯髻髭髹擀撼擂操熹甏擐擅擞磬鄹颞蕻鞘燕黇颟薤蕾薯薨薛薇檠擎薪薏蕹薮薄颠翰噩薜薅樾橱橛橇樵檎橹橦樽樨橙橘橼墼整橐融翮瓢醛醐醍醒醚醑觱磺磲赝飙殪霖霏霓霍霎錾辙辚臻冀餐遽氅瞟瞠瞰嚄嚆噤暾曈蹀蹅踶踹踵踽嘴踱蹄蹉蹁蹂螨蟒蟆螈螅螭螗螃螠螟噱器噪噬噫噻噼幪罹圜鹦赠默黔镖镗镘镚镛镜镝镞镠氇氆赞憩穑穆穄篝篚篥篮篡簉篦篪篷篙篱盥儒劓翱魉魈邀徼衡歙盦膨膪膳螣膦膙雕鲭鲮鲯鲰鲱鲲鲳鲴鲵鲷鲸鲺鲹鲻獴獭獬邂憝亸鹧磨廨赟癀瘭瘰廪瘿瘵瘴癃瘾瘸瘳斓麇麈凝辨辩嬴壅羲糙糗糖糕瞥甑燎燠燔燃燧  燏濑濒濉潞澧澡澴激澹澥澶濂澼憷懒憾懈黉褰寰窸窿褶禧壁避嬖犟隰嬗鹨翯颡缰缱缲缳缴璨璩璐璪戴螫擤壕擦觳罄擢藉薹鞡鞠藏薷薰藐藓藁檬檑檄檐檩檀懋醢翳繄礁礅磷磴鹩霜霞龋龌豳壑黻瞭瞧瞬瞳瞵瞩瞪嚏曙嚅蹑蹒蹋蹈蹊蹓蹐蟥螬螵疃螳螺蟋蟑蟀嚎嚓羁罽罾嶷赡黜黝髁髀镡镢镣镤镥镦镧镨镩镪镫罅穗黏魏簧簌篾簃篼簏簇簖簋繁鼢黛儡鹪鼾皤魍徽艚龠爵繇貘邈貔臌朦臊膻臁臆臃鲼鲽鲾鳀鳁鳂鳃鳄鳅鳆鳇鳈鳉鳊獯螽燮鹫襄糜縻膺癍癌麋辫赢糟糠馘燥懑濡濮濞濠濯懦豁蹇謇邃襕襁臀檗甓臂擘孺隳嬷翼蟊鹬鍪骤鏊鳌鬶鬈鬃瞽藕鞯鞨鞭鞫鞧鞣藜藠藤藩鹲檫檵覆醪蹙礞礓礌燹餮瞿瞻曛颢曜躇蹦鹭蹢蹜蟛蟪蟠蟮嚚嚣鹮黠黟髅髂镬镭镯镰镱馥簠簟簪簦鼫鼬鼩雠艟翻臑鳍鳎鳏鳐鳑鹱鹰癞癔癜癖糨冁蹩瀑瀍瀌鎏懵襟璧戳彝邋鬏攉攒鞲鞴藿蘧孽蘅警蘑藻麓攀醭醮醯礤酃霪霭黼曝嚯蹰蹶蹽蹼蹯蹴蹾蹲蹭蹿蹬蠖蠓蠋蟾蠊巅黢髋髌镲籀簸籁簿鳘齁魑艨鼗鳓鳔鳕鳗鳙鳚蟹颤靡癣麒鏖瓣蠃羸羹鳖爆瀚瀣瀛襦谶襞疆骥缵瓒鬓壤攘馨蘩蘖蘘醵醴霰颥酆耀矍曦躁躅蠕鼍嚼嚷巍巉黩黥镳镴黧籍纂鼯臜鳜鳝鳞鳟獾魔糯灌瀹瀵譬孀骧耰蠢瓘鼙醺礴礳霸露霹颦曩躏黯髓鼱鳡鳢癫麝赣夔爝灏禳鐾羼蠡耲耱懿韂蘸鹳蘼囊霾氍饕躔躐髑镵镶穰鳤瓤饔鬻鬟趱攫攥颧躜罐鼹鼷癯麟蠲矗蠹醾躞衢鑫灞襻纛鬣攮囔馕戆蠼爨齉

블로그 이미지

RIsN

,

진위여부 확인 안됨

유니티에서의 TMP_InputField와 TMP_Text의 text 반환값은 모두 string 타입이지만, InputField에서 반환되는 text는 사용자가 입력한 값만을 포함하고, TMP_Text의 text는 추가적으로 포매팅이나 스타일에 대한 정보를 포함할 수 있습니다. 이는 TMP_Text에서 텍스트를 처리하는 방식과 관련되어 있습니다.

사용자가 "5004"라는 값을 입력했더라도, TMP_Text의 text 값을 가져오면 "\u200B5004" 또는 "5004\u200B"와 같이 보이지 않는 특수 문자가 포함된 문자열을 얻을 수 있습니다. 이 경우, int로 변환하는 과정에서 FormatException이 발생할 수 있습니다. 이는 int.Parse 또는 int.TryParse 메서드가 숫자 이외의 문자를 포함한 문자열을 int로 변환할 수 없기 때문입니다.

이 문제를 해결하려면, TMP_Text의 text에서 숫자만 추출하여 int로 변환하는 것이 필요합니다. 이를 위해서는 정규 표현식 등을 사용하여 숫자만 추출할 수 있습니다.

string inputString = _text.text;
string cleanedString = System.Text.RegularExpressions.Regex.Replace(inputString, "[^0-9]", "");

int stageIDX;
if (int.TryParse(cleanedString, out stageIDX))
{
    // stageIDX 사용 가능
}
else
{
    Debug.LogError($"Failed to parse {_text.text} to int");
}

이 코드는 _text.text에서 숫자 이외의 문자를 모두 제거한 후, 그 결과 문자열을 int로 변환하려고 시도합니다. 숫자 이외의 문자를 제거하는 것이 필요한 경우에 유용하게 사용될 수 있습니다.

블로그 이미지

RIsN

,
  • 저장용
using System.Linq;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Networking;
using Newtonsoft.Json;

public class ModuleDataDownloadTable : MonoBehaviour
{
    // Constants used for API call
    private const string KeyTable = "여기에 전체 공유된 구글 스프레드시트 번호 넣기";
    private const string KeyAuth = "여기에 구글 스프레드시트 인증 넣기(참고: https://ajh322.tistory.com/247)";
    private const string UrlFormat = "https://sheets.googleapis.com/v4/spreadsheets/{0}/values/{1}?key={2}";

    // Initialization method
    public void Init()
    {
    }

    // Coroutine for downloading table data
    public IEnumerator DownloadTable(string tableName, System.Action<string> afterAction)
    {
        Debug.LogWarning($":: Download Table : {tableName} Start");

        // Create a new web request with the appropriate URL
        using UnityWebRequest req = UnityWebRequest.Get(PickURL(tableName));
        yield return req.SendWebRequest();

        // Handle potential request errors
        if (req.result == UnityWebRequest.Result.ConnectionError || req.result == UnityWebRequest.Result.ProtocolError)
        {
            Debug.LogError(req.error);
            yield break;
        }

        // Deserialize the response and convert to JSON
        string[][] values = DeserializeResponse(req.downloadHandler.text);
        afterAction(ConvertValuesToJson(values));

        Debug.Log($":: Download Table : {tableName} Complete");
    }

    // Deserialize the HTTP response
    private string[][] DeserializeResponse(string response)
    {
        return JsonConvert.DeserializeObject<GoogleSheetClass>(response).values;
    }

    // Convert the data values to a JSON string
    private string ConvertValuesToJson(string[][] values)
    {
        Dictionary<int, string> keys = new();
        List<string> jsonObjects = new List<string>();

        for (int i = 0; i < values.Length; i++)
        {
            if (i == 0)
            {
                // Set keys from the first row of values
                SetKeys(keys, values[i]);
                continue;
            }

            // Create JSON objects from subsequent rows of values
            jsonObjects.Add(GenerateJsonObject(keys, values[i]));
        }

        return $"[{string.Join(",", jsonObjects)}]";
    }

    // Set keys for JSON objects from the first row of data
    private void SetKeys(Dictionary<int, string> keys, string[] row)
    {
        for (int i = 0; i < row.Length; i++)
        {
            keys.Add(i, row[i]);
        }
    }

    // Generate a JSON object as a string
    private string GenerateJsonObject(Dictionary<int, string> keys, string[] row)
    {
        List<string> properties = new List<string>();

        for (int i = 0; i < row.Length; i++)
        {
            if (keys[i].Contains('~')) continue;

            properties.Add($"\"{keys[i]}\":\"{row[i]}\"");
        }

        return $"{{{string.Join(",", properties)}}}";
    }

    // Form URL for HTTP request
    private string PickURL(string tableName)
    {
        return string.Format(UrlFormat, KeyTable, tableName, KeyAuth);
    }

    // Inner class to match the structure of the HTTP response for deserialization
    private class GoogleSheetClass
    {
        public string range { get; set; }
        public string majorDimension { get; set; }
        public string[][] values { get; set; }
    }
}
#region Download Table
    public bool IsTableDownloaded { get; private set; } = false;
    private async void DownloadTable()
    {
        IsTableDownloaded = false;

        this._moduleDownloadTable = this.gameObject.AddComponent<ModuleDataDownloadTable>();

        var task1 = InitializeData<DataText>(Constants.PATH_DATA_TEXT, (texts) =>
        {
            _texts = texts.ToDictionary(ele => ele.idx);
        });

        var task2 = InitializeData<DataCard>(Constants.PATH_DATA_CARD, (cards) =>
        {
            _cards = cards.ToDictionary(ele => ele.idx);
            _cardsGroup = cards.GroupBy(ele => ele.group).ToDictionary(ele => ele.Key, ele => ele.ToArray());
        });

        var task3 = InitializeData<DataCardDropGroup>(Constants.PATH_DATA_CARD_DROP_GROUP, (cardDropGroups) =>
        {
            _cardDropGroup = cardDropGroups.GroupBy(ele => ele.group_idx).ToDictionary(ele => ele.Key, ele => ele.ToArray());
        });

        var task4 = InitializeData<DataCardBuyGroup>(Constants.PATH_DATA_CARD_BUY_GROUP, (cardBuyGroups) =>
        {
            _cardBuyGroup = cardBuyGroups.GroupBy(ele => ele.group_idx).ToDictionary(ele => ele.Key, ele => ele.ToArray());
        });

        await Task.WhenAll(task1, task2, task3, task4);

        IsTableDownloaded = true;
    }
    async Task InitializeData<T>(string path, System.Action<T[]> afterDeserialize)
    {
        string cleanedPath = path.Replace("Data/", "");
        var deserializedData = await Deserialize<T>(cleanedPath);
        afterDeserialize(deserializedData);
    }
    private async Task<T[]> Deserialize<T>(string path)
    {
        // Create a task completion source.
        TaskCompletionSource<T[]> tcs = new TaskCompletionSource<T[]>();

        // Start the download table task.
        StartCoroutine(_moduleDownloadTable.DownloadTable(path, (string json) =>
        {
            // Deserialize the json data to the specific object type array.
            T[] result = JsonConvert.DeserializeObject<T[]>(json);

            // Set the result to the task completion source.
            tcs.SetResult(result);
        }));

        // Await for the task to be completed.
        T[] data = await tcs.Task;

        // Return the deserialized data.
        return data;
    }
    #endregion
블로그 이미지

RIsN

,

VSCode를 Unity에 연결

Unity 2023. 5. 8. 23:06

원문: Visual Studio Code and Unity

Visual Studio Code는 Unity에서 C# 파일을 편집하는 데 큰 도움이 될 수 있습니다. 모든 C# 기능이 지원되며 더 많은 기능이 있습니다. 아래 화면에서 코드 색상화, 괄호 매칭, 인텔리센스, 코드렌즈 등의 기능을 확인할 수 있습니다. 그리고 이것은 시작일 뿐입니다.

계속 읽어서 Unity와 프로젝트를 최상의 경험을 얻기 위해 어떻게 설정하는지 알아보세요.

사전 요구 사항

Visual Studio Code에서 .NET 사용하기:

  1. 런타임과 dotnet 명령어를 포함한 .NET SDK를 설치합니다.
  2. [Windows] %PATH%의 변경 사항이 적용되도록 로그아웃하거나 Windows를 다시 시작합니다.
  3. [macOS only] "일부 프로젝트가 로드하는 데 문제가 있습니다. 출력을 검토하여 자세한 내용을 확인하십시오."라는 메시지를 보지 않으려면 최신 안정된 Mono 릴리스를 설치하세요.
  4. 참고: 시스템에 설치되는 이 버전의 Mono는 Unity가 설치하는 MonoDevelop 버전과 충돌하지 않습니다.
  5. VS 코드 마켓플레이스에서 C# 확장 프로그램을 설치합니다.
  6. VS 코드 설정 편집기에서 (Ctrl+,), C# 확장 프로그램의 Omnisharp: Use Modern Net 설정의 체크를 해제합니다. ("omnisharp.useModernNet": false).

Install Build Tools for Visual Studio (Windows only)

The C# extension no longer ships with Microsoft Build Tools so they must be installed manually.

  1. Download the Build Tools for Visual Studio 2022.
  2. Install the .NET desktop build tools workload. No other components are required.

Setup VS Code as Unity Script Editor

Open up Unity Preferences, External Tools, then browse for the Visual Studio Code executable as External Script Editor.

The Visual Studio Code executable can be found at /Applications/Visual Studio Code.app on macOS, %localappdata%\Programs\Microsoft VS Code\Code.exe on Windows by default.

Unity has built-in support for opening scripts in Visual Studio Code as an external script editor on Windows and macOS. Unity will detect when Visual Studio Code is selected as an external script editor and pass the correct arguments to it when opening scripts from Unity. Unity will also set up a default .vscode/settings.json with file excludes, if it does not already exist (from Unity 5.5 Release notes).

Unity version 2019.2 or above

Since 2019.2, it is required to use the Visual Studio Code Editor package. The built-in support for opening scripts from Unity and getting csproj and sln files generated has been removed.

Editing Evolved

With the solution file selected, you are now ready to start editing with VS Code. Here is a list of some of the things you can expect:

  • Syntax Highlighting
  • Bracket matching
  • IntelliSense
  • Snippets
  • CodeLens
  • Peek
  • Go-to Definition
  • Code Actions/Lightbulbs
  • Go to symbol
  • Hover

Two topics that will help you are Basic Editing and C#. In the image below, you can see VS Code showing hover context, peeking references and more.

Enabling code completion (For recent versions of Unity)

If you are installing VS Code for the first time, you might be missing targeting packs required for Unity's code-completion (IntelliSense) in VS Code.

Targeting pack download links:

Steps:

  1. Stop VS Code or Unity running.
  2. Download and install the targeting pack for your targeted framework version / preferred version from one of the above links.
  3. Start Unity.
  4. Create and/or open an existing script in VS Code, through Unity, and you should now see code completions.

Enabling Unity warnings

Unity has a set of custom C# warnings, called analyzers, that check for common issues with your source code. These analyzers ship out of the box with Visual Studio but need to be set up manually in Visual Studio Code.

Due to how Unity handles its .csproj files, it does not seem possible to install packages automatically. You will need to download the analyzers from the NuGet website manually. Make sure to download the .nupkg file, the source code from GitHub will not work.

When you're done, open the package file using a tool such as 7zip and extract Microsoft.Unity.Analyzers.dll onto your project's root folder. You can place it inside a folder named NuGet, for example. Do not place it inside Assets or Packages, as that will cause Unity to try to process the .dll, which will make it output an error in the console.

Note: 7zip cannot open a .nupkg file by right-click and Open with. Instead, you have to open the 7zip application, navigate to the file, and then select Extract.

Next, create an omnisharp.json file at the root folder of your project, as explained here. Analyzer support in OmniSharp is experimental at the moment, so we need to enable it explicitly. We also need to point it to the .dll file we just extracted.

Your omnisharp.json file should end up looking like this:

{
  "RoslynExtensionsOptions": {
    "EnableAnalyzersSupport": true,
    "LocationPaths": ["./NuGet/microsoft.unity.analyzers.1.14.0/analyzers/dotnet/cs"]
  }
}

where "./NuGet/microsoft.unity.analyzers.1.14.0/analyzers/dotnet/cs" is a relative path pointing to the folder containing the .dll file. Depending on where you placed it, your path may look different.

The Unity analyzers should now be working in your project. You can test them by creating an empty FixedUpdate() method inside one of your MonoBehavior classes, which should trigger a The Unity message 'FixedUpdate' is empty warning (UNT0001).

Note that while it is possible to activate these analyzers, the suppressors they ship with the package (that turn off other C# warnings that may conflict with these custom ones) may not be picked up by OmniSharp at the moment, according to this thread. You can still turn off specific rules manually by following these steps:

  1. Create a .editorconfig file in your project's root folder (next to Unity's .csproj files).
  2. Add the following contents to the file:
root=true

[*.cs]
dotnet_diagnostic.IDE0051.severity = none

root=true tells OmniSharp that this is your project root and it should stop looking for parent .editorconfig files outside of this folder.

dotnet_diagnostic.IDE0051.severity = none is an example of turning off the analyzer with ID IDE0051 by setting its severity level to none. You can read more about these settings in the Analyzer overview. You can add as many of these rules as you want to this file.

[*.cs] indicates that our custom rules should apply to all C# scripts (files with the .cs extension).

You are now ready to code in Visual Studio Code, while getting the same warnings as you would when using Visual Studio!

Next steps

Read on to learn more about:

  • Basic Editing - Learn about the powerful VS Code editor.
  • Code Navigation - Move quickly through your source code.
  • C# - learn about the C# support in VS Code

Common questions

I don't have IntelliSense

You need to ensure that your solution is open in VS Code (not just a single file). Open the folder with your solution and you usually will not need to do anything else. If for some reason VS Code has not selected the right solution context, you can change the selected project by clicking on the OmniSharp flame icon on the status bar.

Choose the -CSharp version of the solution file and VS Code will light up.

How can I change the file exclusions?

Unity creates a number of additional files that can clutter your workspace in VS Code. You can easily hide these so that you can focus on the files you actually want to edit.

To do this, add the following JSON to your workspace settings. By adding these excludes to your workspace settings, you will not change your global user settings and it allows anyone also working on the project to have the same file excludes.

    // Configure glob patterns for excluding files and folders.
    "files.exclude": {
        "**/.git": true,
        "**/.DS_Store": true,
        "**/*.meta": true,
        "**/*.*.meta": true,
        "**/*.unity": true,
        "**/*.unityproj": true,
        "**/*.mat": true,
        "**/*.fbx": true,
        "**/*.FBX": true,
        "**/*.tga": true,
        "**/*.cubemap": true,
        "**/*.prefab": true,
        "**/Library": true,
        "**/ProjectSettings": true,
        "**/Temp": true
    }

As you can see below this will clean things up a lot...

Before

After

To edit this directly within VS Code Settings editor, go to File > Preferences > Settings (Code > Preferences > Settings on macOS). Switch to the Workspace tab and then type "files exclude" into the Settings editor search bar. Add a glob pattern similar to the pattern shown below by clicking the Add Pattern button for the Files: Exclude setting. You will need to add each pattern separately.

**/.git
**/*.fbx
**/*.FBX
**/*.mat
**/*.*.meta
**/*.meta
**/*.prefab
**/*.unityproj
**/Library
**/Packages
**/ProjectSettings
**/Temp
 
블로그 이미지

RIsN

,

[System.Flags]는 C#(.NET 프레임워크의 일부)에서 열거형(enum)을 플래그(flag)의 모음으로 처리해야 함을 나타내는 속성입니다. 이를 통해 비트 연산을 사용하여 enum 값을 결합할 수 있으며, 이는 코드에서 옵션 또는 상태 조합을 효율적으로 나타내는 데 도움이 됩니다.

[System.Flags]의 주요 사용 사례는 다양한 방식으로 결합될 수 있는 독립적인 옵션 또는 속성 집합이 있을 때입니다. 플래그 속성을 사용하면 단일 정수 값으로 이러한 옵션의 모든 조합을 나타낼 수 있습니다.

다음은 이 개념을 설명하는 예입니다:

[System.Flags]를 사용하지 않는 경우:

public enum Colors { Red, Green, Blue }

이 경우 변수에 한 번에 하나의 색상만 할당할 수 있습니다.

[System.Flags]를 사용하는 경우:

[System.Flags] public enum Colors { None = 0, Red = 1, Green = 2, Blue = 4 }

이제 비트 OR 연산을 사용하여 색상을 결합할 수 있습니다:

Colors combinedColors = Colors.Red | Colors.Green;

combinedColors는 이제 Red와 Green 플래그를 모두 가지게 됩니다. 비트 AND 연산을 사용하여 특정 플래그가 설정되어 있는지 확인할 수도 있습니다:

bool isRedSet = (combinedColors & Colors.Red) == Colors.Red;

이를 통해 단일 정수 값으로 여러 옵션, 상태 또는 속성을 효율적으로 저장하고 조작할 수 있습니다. 그러나 플래그를 결합할 때 비트가 겹치지 않도록 열거 값으로 2의 거듭제곱(2^n)을 할당하는 것이 중요합니다.

블로그 이미지

RIsN

,
  • Custom Range 범위
    • 32-126, 44032-55203, 12593-12643, 8200-9900

'Unity' 카테고리의 다른 글

VSCode를 Unity에 연결  (0) 2023.05.08
[Unity] enum에 [System.Flags]를 쓰는 이유?  (0) 2023.04.22
[Unity] Text Mesh Pro 일본어 폰트 등록  (0) 2023.04.09
[Unity] Mac에서 VSCode의 OmniSharp 문제  (0) 2023.04.04
[Unity] Attribute란?  (0) 2023.03.25
블로그 이미지

RIsN

,

 

  1. 일본어 폰트(ttf 등) 찾기
  2. 일본어 폰트 변환

japanese_full.txt
0.02MB

더보기

!"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~ abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890〜¡¢£¤¥¦§¨©ª«¬ ®¯°±²³´µ¶·¸¹º»¼½¾¿ÀÁÂÃÄÅÆÇÈÉÊËÌÍÎÏÐÑÒÓÔÕÖ×ØÙÚÛÜÝÞßàáâãäåæçèéêëìíîïðñòóôõö÷øùúûüýþÿ‒–—―‖‗‘’‚‛“”„‟†‡•… ‰′″‴‹›‼‾⁄⁞€™□ 、。,.・:;?!゛゜´`¨^ ̄_ヽヾゝゞ〃仝々〆〇ー―‐/◆□■△▲▽▼※〒→←↑↓〓∈∋⊆⊇⊂⊃アイウエオカキクケコサシスセソタチツテトナニヌネノハヒフヘホマミムメモヤユヨラリルレロワヲンァィゥェォッャュョーガギグゲゴザジズゼゾダヂヅデドバビブベボパピプペポヴぁあぃいぅうぇえぉおかがきぎくぐけげこごさざしじすずせぜそぞたァアィイゥウェエォオカガキギクグケゲコゴサザシジスズセゼソゾタΑΒΓΔΕΖΗΘΙΚΛΜΝΞΟΠΡΣΤΥΦΧΨΩАБВГДЕЁЖЗИЙКЛМНОПРСТУФХЦЧШЩЪЫЬЭ─│┌┐┘└├┬┤┴┼━┃┏┓┛┗┣┳┫┻╋┠┯┨┷┿┝┰┥┸亜唖娃阿哀愛挨姶逢葵茜穐悪握渥旭葦芦鯵梓圧斡扱宛姐虻飴絢綾鮎或院陰隠韻吋右宇烏羽迂雨卯鵜窺丑碓臼渦嘘唄欝蔚鰻姥厩浦瓜閏噂云運押旺横欧殴王翁襖鴬鴎黄岡沖荻億屋憶臆桶牡乙俺卸恩温穏音下化仮何魁晦械海灰界皆絵芥蟹開階貝凱劾外咳害崖慨概涯碍蓋街該鎧骸浬馨蛙粥刈苅瓦乾侃冠寒刊勘勧巻喚堪姦完官寛干幹患感慣憾換敢柑桓棺款歓機帰毅気汽畿祈季稀紀徽規記貴起軌輝飢騎鬼亀偽儀妓宜戯技擬欺犠疑供侠僑兇競共凶協匡卿叫喬境峡強彊怯恐恭挟教橋況狂狭矯胸脅興蕎郷掘窟沓靴轡窪熊隈粂栗繰桑鍬勲君薫訓群軍郡卦袈祁係傾刑兄啓圭珪型検権牽犬献研硯絹県肩見謙賢軒遣鍵険顕験鹸元原厳幻弦減源玄現絃舷后喉坑垢好孔孝宏工巧巷幸広庚康弘恒慌抗拘控攻昂晃更杭校梗構江洪此頃今困坤墾婚恨懇昏昆根梱混痕紺艮魂些佐叉唆嵯左差査沙瑳砂詐鎖察拶撮擦札殺薩雑皐鯖捌錆鮫皿晒三傘参山惨撒散桟燦珊産算纂蚕讃賛次滋治爾璽痔磁示而耳自蒔辞汐鹿式識鴫竺軸宍雫七叱執失嫉室悉湿漆宗就州修愁拾洲秀秋終繍習臭舟蒐衆襲讐蹴輯週酋酬集醜什住充十従戎勝匠升召哨商唱嘗奨妾娼宵将小少尚庄床廠彰承抄招掌捷昇昌昭晶松梢拭植殖燭織職色触食蝕辱尻伸信侵唇娠寝審心慎振新晋森榛浸深申疹真澄摺寸世瀬畝是凄制勢姓征性成政整星晴棲栖正清牲生盛精聖声製西誠繊羨腺舛船薦詮賎践選遷銭銑閃鮮前善漸然全禅繕膳糎噌塑岨措曾曽楚臓蔵贈造促側則即息捉束測足速俗属賊族続卒袖其揃存孫尊損村遜他多叩但達辰奪脱巽竪辿棚谷狸鱈樽誰丹単嘆坦担探旦歎淡湛炭短端箪綻耽帖帳庁弔張彫徴懲挑暢朝潮牒町眺聴脹腸蝶調諜超跳銚長頂鳥勅捗直朕邸鄭釘鼎泥摘擢敵滴的笛適鏑溺哲徹撤轍迭鉄典填天展店添纏甜貼転顛董蕩藤討謄豆踏逃透鐙陶頭騰闘働動同堂導憧撞洞瞳童胴萄道銅峠鴇匿如尿韮任妊忍認濡禰祢寧葱猫熱年念捻撚燃粘乃廼之埜嚢悩濃納能脳膿函箱硲箸肇筈櫨幡肌畑畠八鉢溌発醗髪伐罰抜筏閥鳩噺塙蛤隼伴判半反鼻柊稗匹疋髭彦膝菱肘弼必畢筆逼桧姫媛紐百謬俵彪標氷漂瓢票表評豹福腹複覆淵弗払沸仏物鮒分吻噴墳憤扮焚奮粉糞紛雰文聞丙併兵塀幣平法泡烹砲縫胞芳萌蓬蜂褒訪豊邦鋒飽鳳鵬乏亡傍剖坊妨帽忘忙房暴望某漫蔓味未魅巳箕岬密蜜湊蓑稔脈妙粍民眠務夢無牟矛霧鵡椋婿娘冥名命諭輸唯佑優勇友宥幽悠憂揖有柚湧涌猶猷由祐裕誘遊邑郵雄融夕予余与痢裏裡里離陸律率立葎掠略劉流溜琉留硫粒隆竜龍侶慮旅虜了亮僚両凌蓮連錬呂魯櫓炉賂路露労婁廊弄朗楼榔浪漏牢狼篭老聾蝋郎六麓禄肋録\~∥|…‥‘’“”()〔〕[]{}〈〉《》「」『』【】+-±×∪∩∧∨¬⇒⇔∀∃∠⊥⌒∂ABCDEFGHIJKLMNOPQRSTUVWXYZだちぢっつづてでとどなにぬねのはばぱひびぴふぶぷへべぺほぼぽまみダチヂッツヅテデトドナニヌネノハバパヒビピフブプヘベペホボポマミαβγδεζηθικλμνξοπρστυφχψωЮЯабвгдеёжзийклмн╂粟袷安庵按暗案闇鞍杏以伊位依偉囲夷委威尉惟意慰易椅為畏異移維緯胃雲荏餌叡営嬰影映曳栄永泳洩瑛盈穎頴英衛詠鋭液疫益駅悦謁越閲榎厭円伽価佳加可嘉夏嫁家寡科暇果架歌河火珂禍禾稼箇花苛茄荷華菓蝦課嘩貨垣柿蛎鈎劃嚇各廓拡撹格核殻獲確穫覚角赫較郭閣隔革学岳楽額顎掛笠樫汗漢澗潅環甘監看竿管簡緩缶翰肝艦莞観諌貫還鑑間閑関陥韓館舘丸含岸祇義蟻誼議掬菊鞠吉吃喫桔橘詰砧杵黍却客脚虐逆丘久仇休及吸宮弓急救鏡響饗驚仰凝尭暁業局曲極玉桐粁僅勤均巾錦斤欣欽琴禁禽筋緊芹菌衿襟契形径恵慶慧憩掲携敬景桂渓畦稽系経継繋罫茎荊蛍計詣警軽頚鶏芸迎鯨言諺限乎個古呼固姑孤己庫弧戸故枯湖狐糊袴股胡菰虎誇跨鈷雇顧鼓五互浩港溝甲皇硬稿糠紅紘絞綱耕考肯肱腔膏航荒行衡講貢購郊酵鉱砿鋼閤降裟坐座挫債催再最哉塞妻宰彩才採栽歳済災采犀砕砦祭斎細菜裁載際剤在酸餐斬暫残仕仔伺使刺司史嗣四士始姉姿子屍市師志思指支孜斯施旨枝止疾質実蔀篠偲柴芝屡蕊縞舎写射捨赦斜煮社紗者謝車遮蛇邪借勺尺杓灼爵柔汁渋獣縦重銃叔夙宿淑祝縮粛塾熟出術述俊峻春瞬竣舜駿准循旬楯殉淳樟樵沼消渉湘焼焦照症省硝礁祥称章笑粧紹肖菖蒋蕉衝裳訟証詔詳象賞醤神秦紳臣芯薪親診身辛進針震人仁刃塵壬尋甚尽腎訊迅陣靭笥諏須酢図厨誓請逝醒青静斉税脆隻席惜戚斥昔析石積籍績脊責赤跡蹟碩切拙接摂折設狙疏疎礎祖租粗素組蘇訴阻遡鼠僧創双叢倉喪壮奏爽宋層匝惣想捜掃挿掻太汰詑唾堕妥惰打柁舵楕陀駄騨体堆対耐岱帯待怠態戴替泰滞胎腿苔袋貸胆蛋誕鍛団壇弾断暖檀段男談値知地弛恥智池痴稚置致蜘遅馳築畜竹筑蓄沈珍賃鎮陳津墜椎槌追鎚痛通塚栂掴槻佃漬柘辻蔦綴鍔椿潰坪壷嬬紬爪吊点伝殿澱田電兎吐堵塗妬屠徒斗杜渡登菟賭途都鍍砥砺努度土奴怒倒党冬得徳涜特督禿篤毒独読栃橡凸突椴届鳶苫寅酉瀞噸屯惇敦沌豚遁頓呑曇鈍農覗蚤巴把播覇杷波派琶破婆罵芭馬俳廃拝排敗杯盃牌背肺輩配倍培媒梅叛帆搬斑板氾汎版犯班畔繁般藩販範釆煩頒飯挽晩番盤磐蕃蛮匪卑否妃庇廟描病秒苗錨鋲蒜蛭鰭品彬斌浜瀕貧賓頻敏瓶不付埠夫婦富冨布府怖扶敷弊柄並蔽閉陛米頁僻壁癖碧別瞥蔑箆偏変片篇編辺返遍便勉娩弁鞭保舗鋪棒冒紡肪膨謀貌貿鉾防吠頬北僕卜墨撲朴牧睦穆釦勃没殆堀幌奔本翻凡盆明盟迷銘鳴姪牝滅免棉綿緬面麺摸模茂妄孟毛猛盲網耗蒙儲木黙目杢勿餅誉輿預傭幼妖容庸揚揺擁曜楊様洋溶熔用窯羊耀葉蓉要謡踊遥陽養慾抑欲寮料梁涼猟療瞭稜糧良諒遼量陵領力緑倫厘林淋燐琳臨輪隣鱗麟瑠塁涙累論倭和話歪賄脇惑枠鷲亙亘鰐詫藁蕨椀湾碗腕÷=≠<>≦≧∞∴♂♀°′″℃¥$¢£%#&*@§☆★○●◎◇∇≡≒≪≫√∽∝∵∫∬ʼn♯♭♪†‡¶abcdefghijklmnopqrstuvwxyzむめもゃやゅゆょよらりるれろゎわゐゑをんムメモャヤュユョヨラリルレロヮワヰヱヲンヴヵヶопрстуфхцчшщъыьэюя萎衣謂違遺医井亥域育郁磯一壱溢逸稲茨芋鰯允印咽員因姻引飲淫胤蔭園堰奄宴延怨掩援沿演炎焔煙燕猿縁艶苑薗遠鉛鴛塩於汚甥凹央奥往応迦過霞蚊俄峨我牙画臥芽蛾賀雅餓駕介会解回塊壊廻快怪悔恢懐戒拐改橿梶鰍潟割喝恰括活渇滑葛褐轄且鰹叶椛樺鞄株兜竃蒲釜鎌噛鴨栢茅萱巌玩癌眼岩翫贋雁頑顔願企伎危喜器基奇嬉寄岐希幾忌揮机旗既期棋棄朽求汲泣灸球究窮笈級糾給旧牛去居巨拒拠挙渠虚許距鋸漁禦魚亨享京謹近金吟銀九倶句区狗玖矩苦躯駆駈駒具愚虞喰空偶寓遇隅串櫛釧屑屈劇戟撃激隙桁傑欠決潔穴結血訣月件倹倦健兼券剣喧圏堅嫌建憲懸拳捲伍午呉吾娯後御悟梧檎瑚碁語誤護醐乞鯉交佼侯候倖光公功効勾厚口向項香高鴻剛劫号合壕拷濠豪轟麹克刻告国穀酷鵠黒獄漉腰甑忽惚骨狛込材罪財冴坂阪堺榊肴咲崎埼碕鷺作削咋搾昨朔柵窄策索錯桜鮭笹匙冊刷死氏獅祉私糸紙紫肢脂至視詞詩試誌諮資賜雌飼歯事似侍児字寺慈持時酌釈錫若寂弱惹主取守手朱殊狩珠種腫趣酒首儒受呪寿授樹綬需囚収周準潤盾純巡遵醇順処初所暑曙渚庶緒署書薯藷諸助叙女序徐恕鋤除傷償鉦鍾鐘障鞘上丈丞乗冗剰城場壌嬢常情擾条杖浄状畳穣蒸譲醸錠嘱埴飾逗吹垂帥推水炊睡粋翠衰遂酔錐錘随瑞髄崇嵩数枢趨雛据杉椙菅頗雀裾窃節説雪絶舌蝉仙先千占宣専尖川戦扇撰栓栴泉浅洗染潜煎煽旋穿箭線操早曹巣槍槽漕燥争痩相窓糟総綜聡草荘葬蒼藻装走送遭鎗霜騒像増憎退逮隊黛鯛代台大第醍題鷹滝瀧卓啄宅托択拓沢濯琢託鐸濁諾茸凧蛸只逐秩窒茶嫡着中仲宙忠抽昼柱注虫衷註酎鋳駐樗瀦猪苧著貯丁兆凋喋寵釣鶴亭低停偵剃貞呈堤定帝底庭廷弟悌抵挺提梯汀碇禎程締艇訂諦蹄逓凍刀唐塔塘套宕島嶋悼投搭東桃梼棟盗淘湯涛灯燈当痘祷等答筒糖統到奈那内乍凪薙謎灘捺鍋楢馴縄畷南楠軟難汝二尼弐迩匂賑肉虹廿日乳入楳煤狽買売賠陪這蝿秤矧萩伯剥博拍柏泊白箔粕舶薄迫曝漠爆縛莫駁麦彼悲扉批披斐比泌疲皮碑秘緋罷肥被誹費避非飛樋簸備尾微枇毘琵眉美斧普浮父符腐膚芙譜負賦赴阜附侮撫武舞葡蕪部封楓風葺蕗伏副復幅服圃捕歩甫補輔穂募墓慕戊暮母簿菩倣俸包呆報奉宝峰峯崩庖抱捧放方朋摩磨魔麻埋妹昧枚毎哩槙幕膜枕鮪柾鱒桝亦俣又抹末沫迄侭繭麿万慢満尤戻籾貰問悶紋門匁也冶夜爺耶野弥矢厄役約薬訳躍靖柳薮鑓愉愈油癒沃浴翌翼淀羅螺裸来莱頼雷洛絡落酪乱卵嵐欄濫藍蘭覧利吏履李梨理璃類令伶例冷励嶺怜玲礼苓鈴隷零霊麗齢暦歴列劣烈裂廉恋憐漣煉簾練聯弌丐丕个丱丶丼丿乂乖乘亂亅豫亊舒弍于亞亟亠亢亰亳亶从仍仄仆仂仗僉僊傳僂僖僞僥僭僣僮價僵儉儁儂儖儕儔儚儡儺儷儼儻儿兀兒兌兔兢竸辧劬劭劼劵勁勍勗勞勣勦飭勠勳勵勸勹匆匈甸匍匐匏匕匚匣匯匱匳匸區咫哂咤咾咼哘哥哦唏唔哽哮哭哺哢唹啀啣啌售啜啅啖啗唸唳啝喙喀咯喊圈國圍圓團圖嗇圜圦圷圸坎圻址坏坩埀垈坡坿垉垓垠垳垤垪垰埃埆埔埒奸妁妝佞侫妣妲姆姨姜妍姙姚娥娟娑娜娉娚婀婬婉娵娶婢婪媚媼媾嫋嫂屐屏孱屬屮乢屶屹岌岑岔妛岫岻岶岼岷峅岾峇峙峩峽峺峭嶌峪崋崕崗嵜廖廣廝廚廛廢廡廨廩廬廱廳廰廴廸廾弃弉彝彜弋弑弖弩弭弸彁彈彌彎弯悄悛悖悗悒悧悋惡悸惠惓悴忰悽惆悵惘慍愕愆惶惷愀惴惺愃愡惻惱愍愎戞戡截戮戰戲戳扁扎扞扣扛扠扨扼抂抉找抒抓抖拔抃抔拗拑抻拏拿拆擔據擒擅擇撻擘擂擱擧舉擠擡抬擣擯攬擶擴擲擺攀擽攘攜攅攤攣攫攴攵攷曄暸曖曚曠昿曦曩曰曵曷朏朖朞朦朧霸朮朿朶杁朸朷杆杞杠杙杣杤枉杰棔棧棕椶椒椄棗棣椥棹棠棯椨椪椚椣椡棆楹楷楜楸楫楔楾楮椹楴椽楙椰檗蘗檻櫃櫂檸檳檬櫞櫑櫟檪櫚櫪櫻欅蘖櫺欒欖鬱欟欸欷盜欹飮歇歃歉歐沺泛泯泙泪洟衍洶洫洽洸洙洵洳洒洌浣涓浤浚浹浙涎涕濤涅淹渕渊涵淇漾漓滷澆潺潸澁澀潯潛濳潭澂潼潘澎澑濂潦澳澣澡澤澹濆澪濟濕濬濔濘燹燿爍爐爛爨爭爬爰爲爻爼爿牀牆牋牘牴牾犂犁犇犒犖犢犧犹犲狃狆狄瓠瓣瓧瓩瓮瓲瓰瓱瓸瓷甄甃甅甌甎甍甕甓甞甦甬甼畄畍畊畉畛畆畚畩畤癲癶癸發皀皃皈皋皎皖皓皙皚皰皴皸皹皺盂盍盖盒盞盡盥盧盪蘯盻眈眇磧磚磽磴礇礒礑礙礬礫祀祠祗祟祚祕祓祺祿禊禝禧齋禪禮禳禹禺秉秕秧筺笄筍笋筌筅筵筥筴筧筰筱筬筮箝箘箟箍箜箚箋箒箏筝箙篋篁篌篏箴篆紂紜紕紊絅絋紮紲紿紵絆絳絖絎絲絨絮絏絣經綉絛綏絽綛綺綮綣綵緇綽罅罌罍罎罐网罕罔罘罟罠罨罩罧罸羂羆羃羈羇羌羔羞羝羚羣羯羲羹羮羶隋腆脾腓腑胼腱腮腥腦腴膃膈膊膀膂膠膕膤膣腟膓膩膰膵膾膸膽臀臂膺茵茴茖茲茱荀茹荐荅茯茫茗茘莅莚莪莟莢莖茣莎莇莊荼莵荳荵莠莉莨菴蕁蘂蕋蕕薀薤薈薑薊薨蕭薔薛藪薇薜蕷蕾薐藉薺藏薹藐藕藝藥藜藹蘊蘓蝓蝣蝪蠅螢螟螂螯蟋螽蟀蟐雖螫蟄螳蟇蟆螻蟯蟲蟠蠏蠍蟾蟶蟷蠎蟒蠑蠖襦襤襭襪襯襴襷襾覃覈覊覓覘覡覩覦覬覯覲覺覽覿觀觚觜觝觧觴觸訃訖譟譬譯譴譽讀讌讎讒讓讖讙讚谺豁谿豈豌豎豐豕豢豬豸豺貂貉貅貊貍貎蹇蹉蹌蹐蹈蹙蹤蹠踪蹣蹕蹶蹲蹼躁躇躅躄躋躊躓躑躔躙躪躡躬躰軆躱躾遏遐遑遒逎遉逾遖遘遞遨遯遶隨遲邂遽邁邀邊邉邏邨邯邱邵郢郤扈郛鄂錙錢錚錣錺錵錻鍜鍠鍼鍮鍖鎰鎬鎭鎔鎹鏖鏗鏨鏥鏘鏃鏝鏐鏈鏤鐚鐔鐓鐃陝陟陦陲陬隍隘隕隗險隧隱隲隰隴隶隸隹雎雋雉雍襍雜霍雕雹霄霆霈霓顱顴顳颪颯颱颶飄飃飆飩飫餃餉餒餔餘餡餝餞餤餠餬餮餽餾饂饉饅饐饋髻鬆鬘鬚鬟鬢鬣鬥鬧鬨鬩鬪鬮鬯鬲魄魃魏魍魎魑魘魴鮓鮃鮑鮖鮗鮟鮠鮨鵝鵞鵤鵑鵐鵙鵲鶉鶇鶫鵯鵺鶚鶤鶩鶲鷄鷁鶻鶸鶺鷆鷏鷂鷙鷓鷸鷦鷭鷯鷽堯槇遙瑤凜熙仞仭仟价伉佚估佛佝佗佇佶侈侏侘佻佩佰侑佯來侖儘俔俟俎俘俛俑俚俐俤兩兪兮冀冂囘册冉冏冑冓冕冖冤冦冢冩冪冫决冱冲冰况冽凅凉凛几處凩凭卆卅丗卉卍凖卞卩卮夘卻卷厂厖厠厦厥厮厰厶參簒雙叟曼燮叮叨叭叺吁吽喟啻啾喘喞單啼喃喩喇喨嗚嗅嗟嗄嗜嗤嗔嘔嗷嘖嗾嗽嘛嗹噎噐營嘴嘶嘲嘸埓堊埖埣堋堙堝塲堡塢塋塰毀塒堽塹墅墹墟墫墺壞墻墸墮壅壓壑壗壙壘壥媽嫣嫗嫦嫩嫖嫺嫻嬌嬋嬖嬲嫐嬪嬶嬾孃孅孀孑孕孚孛孥孩孰孳孵學斈孺宀崟崛崑崔崢崚崙崘嵌嵒嵎嵋嵬嵳嵶嶇嶄嶂嶢嶝嶬嶮嶽嶐嶷嶼巉巍巓巒巖巛彑彖彗彙彡彭彳彷徃徂彿徊很徑徇從徙徘徠徨徭徼忖忻忤忸忱忝悳忿怡恠慇愾愨愧慊愿愼愬愴愽慂慄慳慷慘慙慚慫慴慯慥慱慟慝慓慵憙憖憇憬憔憚拈拜拌拊拂拇抛拉挌拮拱挧挂挈拯拵捐挾捍搜捏掖掎掀掫捶掣掏掉掟掵捫收攸畋效敖敕敍敘敞敝敲數斂斃變斛斟斫斷旃旆旁旄旌旒旛旙无旡旱杲昊枩杼杪枌枋枦枡枅枷柯枴柬枳柩枸柤柞柝柢柮枹柎柆柧檜栞框栩桀桍栲桎楡楞楝榁楪榲榮槐榿槁槓榾槎寨槊槝榻槃榧樮榑榠榜榕榴槞槨樂樛槿權槹歙歔歛歟歡歸歹歿殀殄殃殍殘殕殞殤殪殫殯殲殱殳殷殼毆毋毓毟毬毫毳毯淦涸淆淬淞淌淨淒淅淺淙淤淕淪淮渭湮渮渙湲湟渾渣湫渫湶湍渟湃渺湎渤濱濮濛瀉瀋濺瀑瀁瀏濾瀛瀚潴瀝瀘瀟瀰瀾瀲灑灣炙炒炯烱炬炸炳炮烟烋烝狎狒狢狠狡狹狷倏猗猊猜猖猝猴猯猩猥猾獎獏默獗獪獨獰獸獵獻獺珈玳珎畧畫畭畸當疆疇畴疊疉疂疔疚疝疥疣痂疳痃疵疽疸疼疱痍痊痒痙痣痞痾痿眄眩眤眞眥眦眛眷眸睇睚睨睫睛睥睿睾睹瞎瞋瞑瞠瞞瞰瞶瞹瞿瞼瞽瞻矇矍秬秡秣稈稍稘稙稠稟禀稱稻稾稷穃穗穉穡穢穩龝穰穹穽窈窗窕窘窖窩竈窰篝篩簑簔篦篥籠簀簇簓篳篷簗簍篶簣簧簪簟簷簫簽籌籃籔籏籀籐籘籟籤籖綫總綢綯緜綸綟綰緘緝緤緞緻緲緡縅縊縣縡縒縱縟縉縋縢繆繦縻縵縹繃縷羸譱翅翆翊翕翔翡翦翩翳翹飜耆耄耋耒耘耙耜耡耨耿耻聊聆聒聘聚聟聢聨臉臍臑臙臘臈臚臟臠臧臺臻臾舁舂舅與舊舍舐舖舩舫舸舳艀艙艘艝艚艟艤萓菫菎菽萃菘萋菁菷萇菠菲萍萢萠莽萸蔆菻葭萪萼蕚蒄葷葫蒭葮蒂葩葆萬蘋藾藺蘆蘢蘚蘰蘿虍乕虔號虧虱蚓蚣蚩蚪蚋蚌蚶蚯蛄蛆蚰蛉蠣蚫蛔蛞蛩蛬蠕蠢蠡蠱蠶蠹蠧蠻衄衂衒衙衞衢衫袁衾袞衵衽袵衲袂袗袒袮袙袢袍袤袰袿訐訌訛訝訥訶詁詛詒詆詈詼詭詬詢誅誂誄誨誡誑誥誦誚誣諄諍諂諚諫諳諧貔豼貘戝貭貪貽貲貳貮貶賈賁賤賣賚賽賺賻贄贅贊贇贏贍贐齎贓賍贔贖赧軅軈軋軛軣軼軻軫軾輊輅輕輒輙輓輜輟輛輌輦輳輻輹轅轂輾轌轉轆轎轗轜鄒鄙鄲鄰酊酖酘酣酥酩酳酲醋醉醂醢醫醯醪醵醴醺釀釁釉釋釐釖釟釡釛釼鐇鐐鐶鐫鐵鐡鐺鑁鑒鑄鑛鑠鑢鑞鑪鈩鑰鑵鑷鑽鑚鑼鑾钁鑿閂閇閊閔閖閘閙霎霑霏霖霙霤霪霰霹霽霾靄靆靈靂靉靜靠靤靦靨勒靫靱靹鞅靼鞁靺鞆鞋鞏饑饒饌饕馗馘馥馭馮馼駟駛駝駘駑駭駮駱駲駻駸騁騏騅駢騙騫騷驅驂驀驃鮴鯀鯊鮹鯆鯏鯑鯒鯣鯢鯤鯔鯡鰺鯲鯱鯰鰕鰔鰉鰓鰌鰆鰈鰒鰊鰄鰮鰛鰥鰤鰡鸚鸛鸞鹵鹹鹽麁麈麋麌麒麕麑麝麥麩麸麪麭靡黌黎黏黐黔黜點黝黠黥黨黯俥倚倨倔倪倥倅伜俶倡倩倬俾俯們倆偃假會偕偐偈做偖偬偸傀傚傅傴傲凰凵凾刄刋刔刎刧刪刮刳刹剏剄剋剌剞剔剪剴剩剳剿剽劍劔劒剱劈劑辨呀听吭吼吮吶吩吝呎咏呵咎呟呱呷呰咒呻咀呶咄咐咆哇咢咸咥咬哄哈咨噫噤嘯噬噪嚆嚀嚊嚠嚔嚏嚥嚮嚶嚴囂嚼囁囃囀囈囎囑囓囗囮囹圀囿圄圉壜壤壟壯壺壹壻壼壽夂夊夐夛梦夥夬夭夲夸夾竒奕奐奎奚奘奢奠奧奬奩它宦宸寃寇寉寔寐寤實寢寞寥寫寰寶寳尅將專對尓尠尢尨尸尹屁屆屎屓巫已巵帋帚帙帑帛帶帷幄幃幀幎幗幔幟幢幤幇幵并幺麼广庠廁廂廈廐廏怙怐怩怎怱怛怕怫怦怏怺恚恁恪恷恟恊恆恍恣恃恤恂恬恫恙悁悍惧悃悚憊憑憫憮懌懊應懷懈懃懆憺懋罹懍懦懣懶懺懴懿懽懼懾戀戈戉戍戌戔戛捩掾揩揀揆揣揉插揶揄搖搴搆搓搦搶攝搗搨搏摧摯摶摎攪撕撓撥撩撈撼昃旻杳昵昶昴昜晏晄晉晁晞晝晤晧晨晟晢晰暃暈暎暉暄暘暝曁暹曉暾暼梳栫桙档桷桿梟梏梭梔條梛梃檮梹桴梵梠梺椏梍桾椁棊椈棘椢椦棡椌棍槲槧樅榱樞槭樔槫樊樒櫁樣樓橄樌橲樶橸橇橢橙橦橈樸樢檐檍檠檄檢檣麾氈氓气氛氤氣汞汕汢汪沂沍沚沁沛汾汨汳沒沐泄泱泓沽泗泅泝沮沱沾滿渝游溂溪溘滉溷滓溽溯滄溲滔滕溏溥滂溟潁漑灌滬滸滾漿滲漱滯漲滌烙焉烽焜焙煥煕熈煦煢煌煖煬熏燻熄熕熨熬燗熹熾燒燉燔燎燠燬燧燵燼玻珀珥珮珞璢琅瑯琥珸琲琺瑕琿瑟瑙瑁瑜瑩瑰瑣瑪瑶瑾璋璞璧瓊瓏瓔珱痼瘁痰痺痲痳瘋瘍瘉瘟瘧瘠瘡瘢瘤瘴瘰瘻癇癈癆癜癘癡癢癨癩癪癧癬癰矗矚矜矣矮矼砌砒礦砠礪硅碎硴碆硼碚碌碣碵碪碯磑磆磋磔碾碼磅磊磬窶竅竄窿邃竇竊竍竏竕竓站竚竝竡竢竦竭竰笂笏笊笆笳笘笙笞笵笨笶筐籥籬籵粃粐粤粭粢粫粡粨粳粲粱粮粹粽糀糅糂糘糒糜糢鬻糯糲糴糶糺紆縲縺繧繝繖繞繙繚繹繪繩繼繻纃緕繽辮繿纈纉續纒纐纓纔纖纎纛纜缸缺聳聲聰聶聹聽聿肄肆肅肛肓肚肭冐肬胛胥胙胝胄胚胖脉胯胱脛脩脣脯腋艢艨艪艫舮艱艷艸艾芍芒芫芟芻芬苡苣苟苒苴苳苺莓范苻苹苞茆苜茉苙葯葹萵蓊葢蒹蒿蒟蓙蓍蒻蓚蓐蓁蓆蓖蒡蔡蓿蓴蔗蔘蔬蔟蔕蔔蓼蕀蕣蕘蕈蛟蛛蛯蜒蜆蜈蜀蜃蛻蜑蜉蜍蛹蜊蜴蜿蜷蜻蜥蜩蜚蝠蝟蝸蝌蝎蝴蝗蝨蝮蝙袱裃裄裔裘裙裝裹褂裼裴裨裲褄褌褊褓襃褞褥褪褫襁襄褻褶褸襌褝襠襞諤諱謔諠諢諷諞諛謌謇謚諡謖謐謗謠謳鞫謦謫謾謨譁譌譏譎證譖譛譚譫赭赱赳趁趙跂趾趺跏跚跖跌跛跋跪跫跟跣跼踈踉跿踝踞踐踟蹂踵踰踴蹊轢轣轤辜辟辣辭辯辷迚迥迢迪迯邇迴逅迹迺逑逕逡逍逞逖逋逧逶逵逹迸釵釶鈞釿鈔鈬鈕鈑鉞鉗鉅鉉鉤鉈銕鈿鉋鉐銜銖銓銛鉚鋏銹銷鋩錏鋺鍄錮閠閨閧閭閼閻閹閾闊濶闃闍闌闕闔闖關闡闥闢阡阨阮阯陂陌陏陋陷陜陞鞐鞜鞨鞦鞣鞳鞴韃韆韈韋韜韭齏韲竟韶韵頏頌頸頤頡頷頽顆顏顋顫顯顰騾驕驍驛驗驟驢驥驤驩驫驪骭骰骼髀髏髑髓體髞髟髢髣髦髯髫髮髴髱髷鰰鱇鰲鱆鰾鱚鱠鱧鱶鱸鳧鳬鳰鴉鴈鳫鴃鴆鴪鴦鶯鴣鴟鵄鴕鴒鵁鴿鴾鵆鵈黴黶黷黹黻黼黽鼇鼈皷鼕鼡鼬鼾齊齒齔齣齟齠齡齦齧齬齪齷齲齶龕龜龠

블로그 이미지

RIsN

,

Mono를 계속 설치하라고 나오고, 설치해도  처리가 안될 때

  • C# Extension의 버전을 v1.25.0로 변경해볼 것
    • v1.25.1 ~ v1.25.4까지 문제 발생하는 경우 있음

블로그 이미지

RIsN

,