'Party'에 해당되는 글 2건

https://youtu.be/zwCxZfkOodk

Hello everyone, and welcome to the 2nd development log for "Run for Seoul." I appreciate your continued support as I navigate through the challenges of game development.

Progress and Challenges

I'm gradually getting back to my original work schedule, but I haven't fully shaken off a lingering sense of lethargy. This has led to some delays, and I'm currently behind the initial roadmap. Despite this, I'm committed to making up for lost time and completing all planned tasks by the end of this month.

Current Work

Right now, I'm working on character movements, following the existing roadmap. It's an exciting phase as it brings the characters to life and adds a dynamic element to the game.

Feedback is Always Welcome

Your feedback is invaluable to me. Whether it's bugs, features, or general thoughts on the game, I'm eager to hear what you have to say and make improvements accordingly.

2nd Roadmap

Creator

Patreon Link

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[Stations In Seoul] Devlog #13  (0) 2023.10.10
[Find with Seoul] Devlog #22  (0) 2023.10.10
[Run for Seoul] Devlog #1  (0) 2023.10.04
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RIsN

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https://youtu.be/86wEmMoQysQ

Download: Under Construction

Hello everyone, and welcome to the inaugural development diary for "Run for Seoul." If you've followed my previous projects like "Find with Seoul" and "Stations in Seoul," you'll find that this new game is taking a different direction.

A New Experience

Unlike my previous titles, "Run for Seoul" is envisioned as a party game that multiple people can enjoy together. The aim is to create a fun, engaging experience that stands apart from what I've done before.

Why a Party Game?

I wanted to explore new avenues in game development and felt that a party game would offer a fresh, communal experience. It's a genre that I believe has a lot of potentials to bring people together and offer a different kind of fun.

Creator

Patreon Link

'_Diary > Dev' 카테고리의 다른 글

[Stations In Seoul] Devlog #13  (0) 2023.10.10
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[Find with Seoul] Devlog #21  (0) 2023.10.03
[Find with Seoul] Devlog #20  (0) 2023.09.25
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RIsN

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